Preying on Compulsion in Rocket League

Speaking of exploitative event and battle passes, here’s Steven T. Wright quoting Psyonix’s Scott Rudi about their Rocket League Rocket Pass in Variety:

From Rudi’s perspective, the Rocket Pass is just another way for Psyonix to shower items onto the dyed-in-the-wool rocket-freaks who’ve already put thousands of hours into mastering the subtleties of their hit game. “We didn’t even really think about it from a financial perspective,” he says. “We have enough new players each month to sustain the game, frankly. It’s more about having a short-term experience that engages with players all across the spectrum. I’m a big believer in the one-more-turn compulsion – this idea that, well, I’m only one game away from getting my next tier, so let’s go again.”

Perhaps the time to stop implementing part of a video game is when you realize you’re exploiting people’s vulnerabilities. Rocket League is fun, it shouldn’t need this.

Author: Jack Slater

A Philadelphian exiled to Hawaii. You can follow or contact me on Twitter where I'm @TimeDoctor, via the contact page, or via e-mail to zjs AT zacharyjackslater dot com More here.

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