Everyone loves games with a retro aesthetic. Even if that aesthetic isn’t very authentic, an older art style makes it possible for an indie game developer to communicate their gameplay ideas without spending all of their resources on art.
Many games choose a lo-fi art style for that reason, sometimes it’s pixely, Geneshift is another breed. Nik Nak Studios’ Ben Johnson instead chose to start developing Geneshift 8 years ago with an overhead perspective borrowed from Grand Theft Auto 2, before that series went third-person and open world.
Geneshift borrows a lot from GTA 2, the cars, the art style, and the perspective, but it also borrows from Diablo and other action-RPGs to have a single-player story alongside multiplayer. I haven’t been able to get into a game, but there appears to be a fairly large community of players on the game’s discord server.
I’ve put some time into the single player and it is clearly still early on, but it brings back some fondness for GTA2 and the game’s development is an inspiring story.
Geneshift is $10 and out now in Early Access for Windows and Linux.