Tag: valve

  • Valve Expands Remote Play Together to Players Outside of Steam

    Speaking of Valve’s game streaming technology, their Remote Play Together service that lets people share local multiplayer games over the internet through game streaming now lets up to four players join with just a link, no Steam account required. Valve says that it’ll work for Windows, macOS, Linux, iOS, and Android. Only the host needs…

  • Steam Link on Mac App Store

    Valve has released their in-home game streaming software, Steam Link, on the Mac App Store, It was already available on iOS and iPadOS. If you’ve got an Nvidia graphics card I recommend trying the open-source Moonlight software that leverages Nvidia’s game streaming technology.

  • Counter-Strike: GOes F2P, Adds Battle Royale Mode

    Counter-Strike: Global Offensive is the latest update to the classic Counter-Strike gameplay, and it is now free-to-play, and the game’s developers at Valve have added a battle royale mode called Danger Zone. Unfortunately that mode doesn’t involve crashing cars through puzzle-y intersections. All of these updates are out now, and Valve has an FAQ about…

  • Cheese’s Thoughts on Steam Play (Proton)

    Josh “Cheese” has a ton of thoughts on the latest developments with Valve’s Proton Windows pretendulation software for Linux gaming through Steam. Cheese is always good reading, but he provides some especially useful historical context for this conversation. I am still extremely concerned for where Linux gaming is going with Valve-controlled pretendulation as the default…

  • Windows Pretendulation Is Bad Even When Valve Does It

    Valve’s Pierre-Loup A. Griffais announced that they’re including their brand new fork of the WINE Windows pretendulator in a new beta product for Steam. They call it Proton. WINE is an open-source Windows API emulation layer that lets Linux users play Windows games without rebooting into Windows. I call this process “pretendulation” because it isn’t emulating…