PlayStation Network to Finally Allow Name Changes

If it hasn’t been hijacked yet, PSN is finally going to allow you to change your username. Sid Shuman says it’ll be free the first time, and $10 or $5 (for PlayStation Plus subscribers) after that, and the feature has some odd limitations:

When you change your online ID, you will have the option to display your previous ID with your new ID, so your friends can recognize you. Once you decide to display your old ID or not, you won’t be able to adjust this after completing the online ID change process.

The name-changing feature will be in a temporary “preview program”  in November for people who have registered to test pre-release versions of the PlayStation 4 system software, and it may break some recent games:

This feature is compatible with PS4 games originally published after April 1, 2018, and a large majority of the most-played PS4 games that were released before this date. However, please note not all games and applications for PS4, PS3 and PS Vita systems are guaranteed to support the online ID change, and users may occasionally encounter issues or errors in certain games. If for any reason you experience issues after changing your ID, you can revert back to your original ID for free at any time (you will only be able to revert once during the preview program). Reverting back to an old ID will resolve most issues caused by the ID change. In addition, when this feature officially launches, a list of compatible games published before April 1, 2018, will be provided on PlayStation.com for reference before you make a change.

Yikes.

It sounds like some games may just be broken for anyone who wants to play them after changing their name. I hope that Sony has a better workaround than “pay us to change back so you can play old games” before the name-changing feature ships to everyone early next year.

Microsoft Is Buying Obsidian

Jason Schreier has the scoop:

Microsoft is finalizing a deal to acquire the independent development studio Obsidian Entertainment, according to three people briefed on the negotiations. We don’t know if ink is on paper yet, and plenty of major acquisition deals have fallen apart in the final hours, but those close to the companies believe it is all but done.

Obsidian’s RPGs could work very well over a streaming service.

PSN Account Hijackers

Patrick Klepek has a terrific read up on Waypoint about his investigation into Sony’s incompetent security practices around user accounts, and the social engineering crews that steal them:

$1,200. That’s how much someone is asking for a PlayStation Network account I’ve been investigating for the past few weeks. “Secure,” the person calls it, claiming the account will “never be touched” by the original owner again. “He won’t be getting it back,” they claim. More than a thousand dollars? That’s a little rich for my blood, and so I counteroffer: $700.

He also has a few updates on twitter for after you’ve read the article.

Microsoft’s xCloud Game Streaming Disempowerment

Microsoft is making good on their E3 promises and has announced a marketing name and demonstrated their Xbox cloud gaming streaming service, xCloud in a video and news release attributed to Kareem Choudhry, their Corporate Vice President of Gaming Cloud:

Today, the games you play are very much dictated by the device you are using. Project xCloud’s state-of-the-art global game-streaming technology will offer you the freedom to play on the device you want without being locked to a particular device, empowering YOU, the gamers, to be at the center of your gaming experience.

I hate that we don’t own games today. What we “buy” to download from services like Steam, PSN, Nintendo’s eShop, or Microsoft’s store that doesn’t have a sassy marketing name, is so ephemeral.

Subscription services like PlayStation Now, Plus, and GamePass take that to another level. The second you stop paying them, every game you were enjoying with your friends, and experiencing alone or with somebody on the couch is gone.

It’s the same for Netflix, and Apple Music, and all of the other video and music streaming services.

We own nothing with these services and platforms, nothing lasts, if we can’t pay and keep paying for multiple services we don’t get to continue to enjoy creative works and participate in culture.

I can understand how it could be exciting to work on the technology behind these services, and it will enable some people to access things that they would never be able to, but the real goal is obvious and I’m not excited for it.

Microsoft, Sony, EA, everybody who already has a platform and an audience are all rushing to be the platform that gets your $10 or $15 or $20 a month and hooks you for as long as you can pay. They want to convert us from people who buy a box and a few games a year to people who are just paying them all the time for access to whatever games will work with the latency their service has.

How many services are you subscribed to? I can think of so many that my family uses: Netflix; Hulu; Apple Music; PlayStation Plus; 1PasswordiCloud storage.

Subscription services, and game streaming subscriptions in particular, are the opposite of the “empowerment” Chowdry is talking about. I don’t doubt that Microsoft will come up with a more compelling pitch when there are new games that can only work on their streaming service.

Forza Horizon 4 is a Delightful Arcade Driving Thing

I have only barely dipped my toe into Forza Horizon 4, but it’s already a fun and goofy open-world driving game just like the last few, with the notable addition of changeable seasons affecting the greater British landscape this entry takes place in.

The Horizon offshoot of the Forza series have always been odd games. I don’t really enjoy the racing aspect because I’m terrible at it. Maybe it’s because even the simulated experience differs so much from the regular-ass driving I do in reality, I don’t know. Despite that, I just turn the game down into easy mode and love blasting through town and country hunting for bonus boards to knock down, hidden barn finds, and the absolute thrill that is the missions the game puts you on. The missions have specific goals that sometimes, and the most fun times, turn the game into an almost Tony Hawk Pro Skater-like experience and attempt to get a high score in flipping your car over five hundred times. It’s the only game I’ve ever played where I can spend an hour flying around a construction site and not make any progress but still have had great fun.

The cars are all well rendered and beautiful, I play on my desktop computer or streamed to the TV for big screen car drivin’.

Horizon 4 also includes real-time multiplayer in addition to the Drivatar ghost cars that populate your game and races with your Xbox friends in addition to randos.

It also still has the silly customizable skins you can download or create that can turn your ride into An Anime car or apply a livery full of advertising from your favorite race-mobile as-seen-on-TV.

Perhaps the most ridiculous new thing in Horizon 4 is the addition of unlockable dances for your avatar that appear before a race, after a race, and most ridiculously, whenever you find a vista in the game and you’re offered the chance to stand on or about it and dance.

The one change that is a little concerning is that I understand you can’t just download a new tuning for your car on the fly. That little bit in Horizon 3 let you turn a mediocre cheap ride into something approaching a supercar just before a race.

Keza MacDonald was moved by the seasons while reviewing Horizon 4:

The game even turns our weather into something beautiful. As the seasons change, so does the climate and the nature of the light, along with the driving conditions. Edinburgh’s New Town shimmers in pale spring sunshine, and in winter the snow in the Highlands sucks all the light out of the sky. The cottages in Ambleside are prettiest in the summer, when the trees are so bracingly green you can almost smell them. If you have a 4K television, this is what it was made for. Now and then, such as the first time I drove past Edinburgh Castle in the perfect twilit blue of a summer night in Scotland, its beauty made me quite emotional.

The Forza series meaningful to me for a different reason, the first Forza Motorsport was the last game I tested at Microsoft Game Studios before quitting that job, and I’ve never returned to play the Motorsport line. I’m just not cut out for more serious racers. Horizon’s got what I want in something slightly more earnest than Burnout.

Forza Horizon 4 is out now on the Xbox One and Windows. I recommend getting it digitally downloaded if you can so that you can play on either platform.

Siri & Shortcuts in iOS 12

Easily the most impressive feature of iOS 12 is the integration of Workflow into the operating system as the recently-rebranded Siri Shortcuts. Apple’s on-stage demos of Siri Shortcuts have consisted of people explaining a half-dozen different actions these shortcuts perform, as funneled through one simple command. However, Siri shortcuts are also tremendously helpful at drilling down into an application to complete one task without opening that application when it would be inconvenient to do so.

For example, when I’m playing Clash Royale, which has been filling a strategic hole in my heart for some time, I often want to skip Overcast to the next chapter of the podcast I’m listening to. You can only take so many SquareSpace ads.

Before iOS 12, this meant flipping over to Overcast in the multitasking switcher, expanding the current podcast to fill the whole screen, and then tapping the next chapter arrow. Finally, I’d flip back to the game to see that I had lost one or all of my towers and the game was probably over.

In iOS 12, with Overcast 5, you can configure a list of shortcuts within the app to handle practically any function of the app from changing the playback speed to skipping the current chapter. That changes the scenario to one step, “Hey Siri, Overcast next chapter.” Siri isn’t always fast, but she is definitely faster than swapping to Overcast app and attempting to do the same thing.

There is a lot more functionality in Shortcuts that I haven’t even tried yet, and this example was only simplifying one task into one command instead of several tasks, but it feels obvious at this point that these programmable actions can alleviate some of the burden placed on users to adapt to iOS.

My main gripe with the Shortcuts functionality as it exists today, and with Siri in general, is that Siri takes over the whole screen when it isn’t necessary to do so. Many Siri activities that aren’t even shortcuts only necessitate a small confirmation that the requested action took place. The iPhone 6 Plus-sized devices (and especially the XS Max) cry out for a small window of the screen to pop-up a Siri response, then nobody will miss out on their game of Clash Royale just to skip a podcast ad.

Part of the problem that causes Apple to dedicate the entire screen to Siri may be the low confidence we all have in Siri to hear us correctly. Even today I couldn’t get my (Series 1) Apple Watch to understand a simple request for a timer (CW: misogynistic slur in text). The misunderstanding turned the request for a timer into a nasty message that I was surprised to read, then a few tries later it became a request for information about a movie I don’t want to see. Finally, I gave up and set the timer myself. On the iPhone a full-screen Siri response gives you the ability to see and edit the request if it was misunderstood like my 20 minute timer was on the Watch.

Once Apple’s confidence in Siri is higher, we may get that partial-screen response to our requests. I recommend keeping up with Shortcuts via MacStories.

“…I love the Bangles!”

Michael Lewis writing about the national embarrassment’s transition to office:

Before any of the calls could be made, however, the president of Egypt called in to the switchboard at Trump Tower and somehow got the operator to put him straight through to Trump. “Trump was like … I love the Bangles! You know that song Walk Like an Egyptian?” recalled one of his advisers on the scene.

Vote the national embarrassment out of office if you’re in the US.

I Miss WebOS and Windows Phone

After I hit publish on that last article a friend asked a question that I’ve been thinking about: What do you do if you don’t want to use a phone with iOS or Android?

Unfortunately, there isn’t a good option today. WebOS from the now defunct Palm and Windows Phone from Microsoft were the only two big alternatives.

WebOS had a tremendously different design from today’s iOS and Android, but it has now changed hands between Palm, then HP, and now LG.

Windows Phone… well it looked and felt like an evolution of the Zune’s operating system, but I liked some things about that style. I had hoped that Microsoft would keep at it until they hit it out of the park with a winner, but it’s been forever since there was life in that platform.

Abhishek Prakash has a list of open-source mobile operating systems, but they’re all either already failed, Samsung garbage, or still “in development.”

If there were a complete mobile operating system that could compete with Android and iOS on the user experience level, and somehow had a ton of support from app and game developers, it would also need a strong hardware partner to develop an amazing pocket computer. I don’t see that happening.

Even Amazon’s Fire Phone got cancelled, and Amazon already had a strong competitor to Google’s app store.

Microsoft might come back with a Surface Phone but even Thurott said: “But a Surface phone? That makes no sense.” That quote is from late 2016. I think Microsoft might be able to have a better shot today if they could get some kind of branding right for once, which they seem terminally incapable of doing. A few weeks later Thurott wrote that there might be some life in the idea of a Surface Phone yet, and ended with the hilarious:

…I now believe it more likely than not that the software giant will in fact someday sell a Surface phone.

God help us all.

Still, that was in 2016 and here we are, two years later, and Microsoft’s leadership must not feel like they have the right device or the right distance from Windows Phone’s failure to even tease a return.

The 2018 iPhones: XS, XS Max, and XR

Phil Schiller Presents the Fall 2018 iPhone Lineup

I’ve obviously missed my regular Apple event day coverage for this year’s iPhone and Watch announcement (YouTube link), there was a family emergency that necessitated lots of travel. I won’t dwell on that emergency much except to say that if you enjoy reading Nuclear Monster at all I would appreciate any contributions you can make either by sharing posts you like with your friends and family, through donations, or by buying a shirt.

Thank you to everyone who has helped with that already.

Nevertheless, Apple didn’t wait around for me and has announced and released a new iPhone in two sizes, the iPhone XS and iPhone XS Max, the Apple Watch Series 4, and a third new iPhone, the iPhone XR. The XR is at first glance a “budget” device that is somehow still very expensive (starting at $750) and has odd trade offs compared to the XS line.

The new XS phones are supposed to be pronounced “ten S,” and the XR is supposed to be pronounced “ten R” I don’t think anyone is going to go out of their way to do that. Those names are extremely silly and I hope nobody is very fussy about pronouncing them “correctly,” still, the devices and prices for these phones are still interesting.

iPhone XS & iPhone XS Max: Ridiculously Named, Too Expensive

This is an “S” year, which usually calls for incremental technical improvements inside a very similar outward-facing design to the previous year’s iPhone, like the iPhone 4S upgrade was to the iPhone 4.

That trend kind of went out of the window with the 6, 6S, 7, and 8 phones that all looked very much alike. Apple skipped the big design changes until finally we got the iPhone X, last year. That phone finally ditched the home button on the “chin” in favor of an almost entirely edge-to-edge screen with a notch replacing the “forehead” of the phone and new swipe gestures replacing the Home button. The 8 and 8 Plus were the “new” phones released alongside the X that kept the old 6, 6S, and 7 style with a traditional home button for anyone who didn’t want to spend $1000 on a new iPhone X.

This year the XS, XS Max, and XR are all styled after the iPhone X. The iPhone XR is a bit bigger than the XS and last year’s X with a 6.1 inch screen. The iPhone XS is almost exactly the same size as last year’s X, but with a slightly different camera bump that knocks out some case compatibility.

The XS Max is very similar in terms of physical dimensions to the Plus phones like the iPhone 8 Plus. This year’s phones are all gesture-based, no home buttons to be found. The XS and XS Max also come in a new color, gold.

We won’t know until next September if there will be some significant external design changes that bring us back to the “big design change” year followed by the “incremental improvement to the internal hardware” year. Honestly, the external design is not as important as we approach the inevitable full-rectangles of screen with so few trade-offs for usability and style. Apple makes the most appealing designs to those rectangles and with the software of those rectangles. The next biggest change just might be losing the notch and putting those sensors behind the screen.

The XS phones are very expensive pocket computers at $1000, and $1100 for the XS Max. Reviewers are trying to understand how anyone could justify that upgrade from an iPhone X or earlier, and it is a huge upgrade from some of the older series of devices. Less so for anyone with the iPhone X, and Apple says they’re also trying to make sure these iPhones can last longer, but that doesn’t make the price right.

There used to be a sentiment that these iPhones are for everyone. If you’re the heir to a fortune in fashion, or someone working 9-5 at retail, the iPhone was the iPhone. You’d have the same one as everyone else if you bought the top of the line in any particular year. This supposedly worked the same way that everyone could buy the same coca-cola from Coke.

All that went out the window when the product started exclusively targeting a luxury market with incredibly high prices. The poorer end of the market is now targeted with the questionable “iPhone Upgrade Program” that turns an iPhone purchase into an installment plan that turns Apple Stores into Rent-A-Center.

Jason Snell has a great article breaking down why Apple is charging so much.

I really appreciated John Gruber’s review for acknowledging this:

It’s worth emphasizing — as I do every year — that normal people do not upgrade their phones after a single year. Most don’t upgrade after two years. They upgrade when their old phone breaks or gets too slow.

His conclusion for upgraders also seems spot on:

Anyone upgrading to the iPhone XS from an iPhone 7 or older is getting a great upgrade in dozens of ways, and the camera system is just one of them.

[…]

…for the people who own an iPhone X who are considering an upgrade to the XS, to my mind, the camera system is the one and only reason to do it. There are always edge cases. Someone who is a frequent international traveler might consider it worth upgrading just to get the dual SIM support. I’m sure some number of iPhone X owners will upgrade just to get the gold model. But for most people, I’m convinced the camera system is the reason to think about it.

There are some big improvements in the camera system this year, for both the iPhone XS, Max, and XR.

Reviewers are focusing on those camera upgrades, rightly so. The reportedly 32% larger sensor that Gruber found out about is huge news for these tiny cameras to bring in more light and take better (or even acceptable) photos in situations that would have produced garbage with the iPhone X and earlier phones. The example galleries and reviews from both pro and amateur photographers prove the quality of these new camera systems in the iPhone XS, XS Max, and XR.

The Other Camera Option

If you’re willing to carry another camera with your phone, even a small point and shoot like Sony’s RX100 series cameras will have a dramatically larger sensor that might be a better value than trying to keep up with iPhone upgrades right now.

Matthew Panzarino wouldn’t even try to compare the iPhone XS to a DSLR in his review:

I’m (still) not going to be comparing the iPhone XS to an interchangeable lens camera because portrait mode is not a replacement for those, it’s about pulling them out less. That said, this is closest its ever been.

You’d miss out on quick social sharing, and live photos that grab a few moments of video before and after the still photo. The camera makers’ apps are all garbage, but you can import JPEGs from an SD card relatively quickly to any iOS device using Apple’s SD Card dongle.

RAW photos might still be too slow to import over the wire, but the rub there is that you can now take and edit RAW photos on iOS. So, that might work for you the other way.

Photography is important to me, it might be the thing I care about most in an iPhone after communicating with friends and family. I’m still not sure if I can even be the person that drags around a separate camera anymore, but I think it’s a legitimate option for some people who love the iOS ecosystem and aren’t interested in keeping up with iPhone camera technology. The mobile camera sensors can only be so big, the built-in processing technology is getting more impressive but I’m not sure how impressive they can get compared to almost any small camera.

Recently, I picked up my almost decade-old Nikon entry-level DSLR, the D3000, and the shots it takes are just so much better than any phone camera. They’re not the easiest to get, I’m out of touch with the camera controls and the autofocus (AF) lock-on takes forever on that old DSLR, but I could get an upgraded body of that same camera line use the same 35mm lens, and blaze on with much better AF. That D3000 has uniquely terrible auto-focus speed.

iOS 12 is out and from what I’ve tried it makes older devices feel more spritely. Andrew Cunningham reviewed iOS 12 on older devices for Ars:

I’ve been testing iOS on old devices for six years, and I’ve never seen a release that has actually improved performance on old devices. At best, updates like iOS 6, iOS 9, and iOS 10 didn’t make things much worse; at worst, updates like iOS 7 and iOS 8 made old devices feel like old devices. Anyone using an older device can safely upgrade to iOS 12 without worrying about speed, and that’s a big deal. You’ll notice an improvement most of the time, even on newer devices (my iPad Air 2, which had started to feel its age running iOS 11, feels great with iOS 12).

The iPhone is very compelling as a camera, but the high prices for the XS models are a great time to jump ship off the upgrade schedule. If you need to stick with an iPhone for more time to try and grind out more value, there has never been a better time to try the other camera option.

AppleCare+ in 2018

I have to give up my iPhone 7 Plus this year to another family member, the 256GB iPhone XS Max I was looking at to replace my iPhone is $1500 after tax with Applecare+. That’s the $200 iPhone insurance program from Apple. I did a cartoon “rub my eyes and look again” after I saw that number.

Before this update, Applecare would help you recover from your iPhone being stolen as long as you had a police report. Now, Apple won’t let you get a new iPhone if yours is stolen unless you also have ponied up another $100 for “Theft and Loss” coverage. That would bring the total to $300, but I’ve never had an iPhone stolen or lost to the point where I can’t find it.

Apple has one more caveat to this new Theft and Loss insurance, it’s null and void unless their Find My iPhone feature is enabled.

If Wishes Were Cameras

My wish is for something less like a DSLR and more like the (relatively) huge CMOS sensor of the Sony RX100 but running iOS. That isn’t happening, Apple would probably never do that because their goal is to make a great phone that is also a great camera due to the powerful custom A-series of chips processing the image data from the biggest sensors and lenses they can fit into the size of the camera bump. It’s so important to them that they still have a bump. Even with that pimple on the back of the latest iPhones, the photos their tiny camera sensors make might still look like watercolor paintings when you zoom in on them. Cropping a photo is so disappointing with any camera phone, and this year may fix that.

The iPhone XS Max vs The Galaxy Note 9

The iPhone 6/7/8 Plus-sized iPhone XS Max is very interesting. It has the same style of the XS and X, notch and all, but in the larger form-factor giving us an incredibly huge 6.5 inch screen. The old Plus phones had a 5.5 inch screen, but the new phones aren’t any wider so the measurement is a little odd to compare.

I liked the old Plus phones’ landscape mode features. The home screen would reconfigure for landscape mode display horizontally. Unfortunately, Apple has apparently dropped this feature from the XS Max.

Samsung’s Galaxy Note 9 has gone in the opposite direction and offered more tablet-like features in a similar size of device as Apple’s Plus and XS Max iPhones.

That Galaxy Note 9 includes a stylus, has more storage at a lower price than the iPhone XS Max, and expandable storage through Micro SD cards so you’re not locked into paying hundreds of dollars to Samsung for upgrading. It also has a 19 hour battery life according to CNET’s reviewer, Jessica Dolcourt.

I would never buy a Samsung device, they’re a scummy business with an operating system from the world’s largest advertising publisher. Their camera app sounds like complete garbage, Dolcourt says:

The AI software analyzes a scene and quickly detects if you’re shooting a flower, food, a dog, a person or something else entirely. There are 20 options, including snowflakes, cityscapes, fire — you get it. Then the camera optimizes white balance, saturation and contrast to make photos pop.

It works fine, and you’ll see some big differences when photographing your lunch for Instagram photos. But the scene optimizer often takes a beat to kick in, and you can’t dismiss the suggestions with a swipe the way you can on the Huawei P20 Pro. It’s either on, or off.

The last thing I want to do with a camera app is fight with it to decide how I want the scene to be shot and processed. Samsung’s software sounds like a complete nightmare that overrides your thinking about a scene to provide what Samsung thinks is best versus Apple (and Google’s Pixel phones) hands-off “this is what a better camera would do” approach.

Ignoring the camera issues, the Galaxy Note 9 really goes further with the tablet-like features, Mike Murphy talked about Picture-in-PIcture in his review for Quartz:

This is actually a standard Android feature, where apps you need to look at (like YouTube or Google Maps) will minimize themselves into little windows in the corner when you exit them. But the Note 9 is one of the few phones where this isn’t annoying, just because there’s so much screen real estate to play with. It’s also why the Galaxy’s split-screen mode actually works—two apps running side-by-side doesn’t look terrible at this size

Murphy also wrote about Samsung’s Stylus, the S-Pen, which has interesting features in addition to being useful for drawing and taking notes:

What really makes a Note a Note (according to Samsung) is its built-in stylus, the S Pen. The new version (which comes in a striking shade of yellow on the blue version of the phone), has learned some new tricks. Tapping on its button can trigger different functions in different apps. In the camera, it can be used as a remote shutter; in PowerPoint, it can advance slides.

The iPhone XS Max has gone in a completely different direction. Apple doesn’t have a stylus that works at this scale, and they’re rejecting the notion that you should use any iPhone as a small tablet, even at the XS Max’s enormous 6.5 inch screen size.

James Rogers at iPad Insight:

The Max’s 6.5? screen cries out for stylus support. At least it does for me and others who would benefit from this capability It is definitely big enough, and the resolution is plenty high. It would be the perfect portable wireless notepad, a use case which the current iPad Pro sizes aren’t really cut out for.

Samsung even lets you connect a mouse, keyboard, and display into a special dock for the Note 9That might be going too far for Apple, until you see the benchmarks comparing recent Macbooks to the iPhone XS.

Joanna Stern wrapped this up well in her review:

Apple isn’t doing enough to take advantage of all the extra space. The Max just feels like a blown-up iPhone, when it could be a new sort of computer. Unlike Samsung’s Galaxy Note or even Apple’s iPad, you can’t place apps side by side or float a video in the corner.

Nickels

Apple includes a measly five watt adapter in the box with these $1000-and-up phones. Joanna Stern has another great video and article about that adapter. This is extra ridiculous because in Apple’s own web store you can find that they will sell you either the five watt OR the twelve watt adapter that Joanna recommends for the same $19!

If they have the same value in their own store then there is no excuse to not include the faster, better, adapter.

Just include the twelve watt adapter, Apple.

All of Apple’s modern laptops, the MacBook and MacBook Pro, only have USB-C ports. You can’t charge or connect any iPhone to them with the included USB-to-Lightning cable, it has a type-A plug on the end. Apple charges $19 for a USB-C-to-Lightning cable.

Dimes

No Apple product discussion would be complete talking about iCloud storage pricing.  The iPhone uses this storage to back itself up at night, back up your apps, and most importantly to back up your photos.

iCloud’s free tier is still only a paltry 5 gigabytes. That is nothing. For a dollar a month they will give you 50 gigs and there are people who will never pay that twelve dollars a year just because they’re too cheap or can’t understand why they need it until they see an ad from Google that tells them exactly what they’re missing out on because their iPhone can’t offload any more photos and videos to the cloud to free up space on the device to take new photos and videos.

The worst scenario of all is when someone walks into an Apple store with a broken phone and wants to know where their photos of their family and friends are and the person supporting them has to tell them that the photos were lost when their phone died. That’s an awful experience to pawn off on retail employees because $12 dollars a year is more important to Apple’s bottom line.

Pennies Down the Line

When there’s no more free-space on an iPhone, you can’t load more apps and games, take more photos or videos, and the device’s performance might suffer. Upgrades become difficult. Even with all the app-thinning that Apple’s done to make older iPhones with less storage more useful, I think it’s absolutely rotten that today’s XS line doesn’t include expandable storage. Today’s 64 gigs might be tomorrow’s 16GB, rendering the iPhone you want to give to your family useless even if it was the top-of-the-line for the day.

For the past day or so I’ve been trying to use a five-year-old 16GB iPhone 5S in 2018. It’s not a good experience. iOS 12 has made these old iPhones snappy and responsive, which is fantastic. You just can’t load…anything onto the phone. I’ve run out of space almost instantly for the apps I need to do everything. Apps that include giant hundred-megabyte frameworks to operate can’t fit.

The iPhone helpfully offloads as many apps as possible to free-up space but there is only so much it can do. I don’t recommend that experience to anyone. If Apple truly wants to start making their iPhones last longer, they need to introduce expandable storage.

Recommendations

It’s clear that Apple put a lot of thought and work into these new devices, I haven’t even talked about the better OLED screens with 120hz touch detection, or the improved FaceID system, but I’m also very concerned about iPhone prices.

Yet to be reviewed is the iPhone XR, which has the same great wide angle camera as the iPhone XS, the same A12 system-on-a-chip, better battery life, and an almost edge-to-edge screen that unfortunately has a lower resolution than my iPhone 7 Plus. The iPhone XR is also missing 3D Touch and the telephoto camera from the iPhone XS.

Unless you have money to burn, I would suggest that anyone on an iPhone 8 or iPhone X wait until next September at the earliest. The iPhone XS Max is a new size in the iPhone 6/7/8 Plus physical range, and if you hated how small the iPhone X was that would be the only good reason to upgrade to this year’s Max.

For people like me, with an iPhone 7 Plus, the 6.1 inch iPhone XR might be the right device. I’m very curious to read those reviews when that embargo lifts before they’re released on the 26th of October. Like I said above, the XR has better battery life, but the same wide-angle camera, processor, and a similar notched design like the XS and XS Max. However, it also has less RAM, 3 gigs, to the 4 gigs of the XS and XS Max. That means that web pages may need to be reloaded when you navigate away from them, apps might unload sooner when you switch to another one.

The XR might not support as many versions of iOS down the line. The iPhone 5S is 5 years old, and is the oldest iPhone that is getting iOS 12. The 5S was also released alongside the 5C, and the XR picks a note of the 5C up and gets a lot of color options.

The XR also has an oddly lower resolution than the 7 Plus despite having a larger screen, it’s a very strange product.

Anyone who has stuck with the iPhone 5S or 6 and 6 Plus due to price should wait until reviews are out for the iPhone XR.

Conclusions

These high prices really made me understand why Apple has stopped selling last year’s iPhone X entirely. The X is still a great mobile camera upgrade from any older series of iPhone, still a good processor upgrade, and anyone who got a cheaper iPhone X could use another camera for great photos if they have one laying around.

When I bought my iPhone 7 Plus in 2016 it was $870 for the 128GB tier and $1000 after AppleCare+. That insurance was $130. That was a lot. $1250 for the equivalent tier of iPhone XS Max and about $1500 including AppleCare+ and tax in 2018 is ridiculous.

The XR is also $50 more at $750 than last year’s 8.

Maybe I’m getting old, but do you remember how computers were supposed to be less expensive to purchase as time went on?

The materials Apple are using are premium in these X-series of devices, but maybe they’re too premium if they’re what is jacking up the price of an equivalent tier of phone by $380 and the insurance by 70 bucks over the course of two years.

Maybe we don’t need a glass back on a phone. Even though Apple claims the iPhone XS’ back is more durable than last year’s iPhone X, it still breaks easier than the equivalent metal. Joanna Stern’s review unit broke within a week!

Apple’s answer to general economic concerns is that they’re still selling the iPhone 7, 7 Plus, and iPhone 8, 8 Plus for lower prices. This really speaks to how great those devices are with iOS 12

The iPhone X doesn’t exist anymore and you can’t buy the iPhone X new or used from Apple. It’s pretty clear that Apple isn’t sure a person in the store would be able to understand the differences between the XS and X.

Keeping old devices around past their regular shelf-life is Tim Cook’s schtick. If you can, keeping your devices useful for yourself or giving them to a friend or family member is the best thing to do today.