Author: Jack Slater
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Ethan “flibitijibibo” Lee May Retire from Programming Due to Valve’s Proton
Earlier today I spoke with Ryan C. Gordon, the internet’s #1 icculus, to get his opinions on Valve’s new seemingly anti-native Linux gaming stance. The long and the short of it is that Gordon is seeing the bright side. If the Steam Deck is successful, it will give thousands of people playing games their first…
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Native Linux Games vs Windows API Compatibility Layers on the Steam Deck
I spoke with Ryan C. Gordon, a renowned Linux developer for the past 22 years, today over a text chat to get his thoughts on the Steam Deck and native Linux ports in the light of Valve’s call for developers not to port games to Linux and instead rely on their Proton fork of WINE…
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Can Every Game Run on the Steam Deck?
Reader Sketch has pointed to this developer-focused video where Valve says “Our goal is for every game to work by the time we ship Steam Deck.” I think that’s a great goal, but I am also vehemently against the “compatibility layer” emulation solution because it devalues the Linux platform. People who play games don’t care…
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Digital Foundry’s Perspective on the Steam Deck’s Performance
Richard Leadbetter at Digital Foundry has put together his thoughts on the Steam Deck‘s performance, and compares it to the Xbox Series S, the lower performance version of the new generation of Xbox consoles: But really, the most interesting elements of Steam Deck are the semi-custom AMD processor and the background operating system – and…