Category: development
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Homebrew Package Manager Founder Turns Crypto Grifter
There have been a variety of third-party command-line package management utilities for Mac computers that all really make the Mac’s terminal a good place to get things done with modern packages since Apple doesn’t provide a package management system for the command line like other Unixes do. MacPorts, Fink, and the newest and I think…
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GitHub Getting Acquired by Microsoft
Microsoft, today: Microsoft Corp. on Monday announced it has reached an agreement to acquire GitHub, the world’s leading software development platform where more than 28 million developers learn, share and collaborate to create the future. Together, the two companies will empower developers to achieve more at every stage of the development lifecycle, accelerate enterprise use…
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Apple’s “Fuck You” to Mac Game Developers & Players
This wasn’t in the keynote, but Apple had some bad news buried in the “What’s New in macOS” section of their developer site for anyone who makes games or other software with the OpenGL graphics API : Deprecations and Removed APIs Periodically, Apple adds deprecation macros to APIs to indicate that those APIs should no longer be…
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Homebrew Users: Run brew cleanup & Get Your Gigs Back
If you use a macOS machine for development, or even just to get some bonus commands that you wish the system came with, then you probably use Homebrew as your command-line package manager. Perhaps you’re like me, you’ve been using it for years and didn’t realize that it has left gigabytes of detritus on your…
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Bruce Dawson’s Xbox 360 Prefetch Bug
Bruce Dawson once worked for Microsoft where he found a bug in the Xbox 360 that he was reminded of by the Spectre and Meltdown exploits: A game developer who was using this function reported weird crashes – heap corruption crashes, but the heap structures in the memory dumps looked normal. After staring at the…