Category: video games
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This goes for every product, software or hardware
Julie Muncy, writing about the recent Telltale Games layoffs: Games are made by people. And if we care about games, at all, we need to care about the people who make them. In fact, I think we need to care about the people a lot more than we care about the games.
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Cheese’s Thoughts on Steam Play (Proton)
Josh “Cheese” has a ton of thoughts on the latest developments with Valve’s Proton Windows pretendulation software for Linux gaming through Steam. Cheese is always good reading, but he provides some especially useful historical context for this conversation. I am still extremely concerned for where Linux gaming is going with Valve-controlled pretendulation as the default…
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Katamari Damacy ReRoll Announced for December on Switch & Steam
Katamari Damacy is almost unplayable today. You can’t buy it online through any platforms or services. The 2004 PlayStation 2 original game is out-of-print. The Xbox 360 sequel isn’t backwards compatible on the Xbox One. No Katamari has ever been available forWindows or any other desktop computing platform. Mobile versions of the real Katamari existed…
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New Animal Crossing on the Nintendo Switch in 2019
Pocket Camp didn’t stick with me, maybe it was too obviously a mobile free-to-play exploitation machine, but I am glad that Nintendo announced a new Animal Crossing for the Switch for 2019. They did it with a goofy bait-and-switch during the most recent Nintendo Direct by announcing Isabelle as a playable character in the upcoming…
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The Nintendo Switch Online Service Is Ready to Exploit You Now
The Nintendo Switch Online service is now available to lock you out of the multiplayer functionality in video games you’ve already bought or might buy in the future. Nintendo Switch Online $20 for a year which seems fine until they raise the price, or when you think about how well Nintendo has handled any kind…