Category: video games

  • Advance Wars Gets Unofficial Sequel in Tiny Metal

    It has been almost a decade since Nintendo and Intelligent Systems released Advance Wars: Days of Ruin for the Nintendo DS. This void in the turn-based-strategy-with-cute-troops genre has been poorly filled by third party developers looking to recreate the past. We’ve got another challenger to fill the TBSWCT hole in our hearts. The development group Area35 are…

  • Mario + Rabbids: Kingdom Battle is Another Surprise

    Ubisoft has developed XCOM: Baby Mode with a Nintendo license for the Switch called Mario + Rabbids: Kingdom Battle. It reminds me of my favorite JRPG, Super Mario RPG, because both games were developed by third-parties using a Mario license to get a genre of games out to more people than would normally try them.…

  • Sonic Mania is a Surprisingly Good Sonic Game

    I’ve been kind of blindsided by this one. Although I don’t enjoy many of the mechanics in even the supposedly good original Sonic games, there was something special about them at the time that has been elusive to any of the developers working on the countless Sonic games since the first few on the Genesis.…

  • Prey (2017) Review

    I can’t type the word “Prey” without thinking back to the 2006 game by Human Head and the 90’s Prey from 3D Realms that was never released. The Prey game in 2006 was inspired by the idea of portal technology from the 3D Realms game. The concept was that players could look through, and walk through,…

  • The Crunch Article on Polygon

    Polygon has published an excerpt from a book by Walt Williams, their headline: “Why I worship crunch”: When I worship at the unholy altar of Crunch, everything outside of the work fades away. By design, my world is reduced to where I sleep and where I work. Every day must be fast, focused, and above…