• I don’t usually post about stuff from comic conventions, but since everyone loves Rick & Morty I’ll make an exception for this one. At the San Diego Comic-Con this year the show’s voice of both Rick & Morty, Justin Roiland, showed a video during their panel of the show’s titular characters reading an actual court transcript from Georgia.

    Previously it was only available via a shaky-cam video from the convention by an attendee, but now Adult Swim have posted the footage directly. The language is extremely vulgar and hilarious, so you’ve been warned.

  • Daniel Perez hasn’t given a final verdict yet, but has a review in-progress of the new Xbox One S that is out today:

    When the original Xbox One was revealed, there was quite the uproar as to its size and design. Microsoft didn’t change the overall shape of the Xbox One S, but what it did change makes it look less like my grandmother’s VCR. It’s smaller, white, and offers an interesting use of textures to various parts of its body. While the holes located at the front of the console appear to be for aesthetics, the holes surrounding its perimeter are obviously for venting purposes as I can spot smaller vents that aim directly into them.

    It also finally did away with the infamous Xbox power brick as its power supply has been squeezed into the new console’s body. Without a power brick to weigh it down, the Xbox One S feels more portable than ever when combined with its reduction in size and weight. It also has done away with a dedicated Kinect port, which we’re sure won’t surprise many considering how Microsoft has been slowly steering away from motion-based gaming.

    It also displays 4K UHD Blu-ray discs as well as upscaling games and other videos to 4K if you have the appropriate display. It sounds like a good upgrade, until you realize that the other new Xbox, codenamed Scorpio, will be out next year with a healthier tech upgrade that actually has more powerful guts than this Xbox One S.

  • New Retro Arcade: Neon

    The virtual arcade of the 80’s and 90’s, New Retro Arcade: Neon, has been released to Windows via Steam for the Oculus Rift and HTC Vive HMDs as well as regular displays. New Retro Arcade is a 3D arcade that lets you hook ROMs into virtual arcade cabinets as well as virtual consoles. It also has other attractions built-in like skeeball (invented in Philadelphia!), basketball machines, air hockey, and more. The game supports multiplayer, but ROMs won’t be shared to other players so you’re limited to the attractions. You can also modify the arcade to swap out cabinet artwork that matches the games you install along with changing the other in-game art and music.

    I played New Retro Arcade back when it was a tech demo, and there is a free demo available on Steam if you didn’t get the chance. Virtual spaces have always been interesting to me since back in the day my friends worked on an avatar chat system called OpenVerse.

  • cannon brawlin

    Cannon Brawl was released way back in 2014 for Windows, Mac, and Linux on Steam. I loved the castle-destroying action and now Cannon Brawl game has come to Playstation 4 today, and will be out on Xbox One this Friday. If you haven’t tried it, you should not miss Cannon Brawl.

  • Patrick Klepek:

    It is with a heavy heart that I begin to say my goodbyes, readers. It’s been an honor to be part of Team Kotaku for the last two years.

    Today is my last day at Kotaku. Tomorrow, a new journey begins. Though I can’t talk about where I’m headed yet, if you follow me on Twitter, you’ll know soon. I’m staying in journalism, building on my work over the past decade, but my byline will appear elsewhere. It wasn’t an easy decision, a sign I’d made a good decision to start writing for Kotaku in the first place. You were part of that, too.

    I’ve been lucky enough to work at some truly memorable places over the years, but my time at the last two stops, Giant Bomb and Kotaku, have been the most gratifying yet. In various forms, from reporting to podcasts, I’ve done my best work because I’ve been surrounded by people who pushed me to do better.

    Can’t wait to see what Patrick does next. It has been entertaining to watch his career go from a new guy at 1UP to an extremely well-regarded writer for Giant Bomb and Kotaku.