• This is Rival Megagun, it’s a competitive multiplayer vertical-scrolling shooter. I love it.

    Twinkle Star Sprites was the first competitive multiplayer vertical-scrolling shooter I ever played, it’s a Neo Geo classic.

    The thing that makes these games special is that they are unique multiplayer novelties. There are fighting games, there are shooters, there was even Super Puzzle Fighter II Turbo if you’re into competitive multiplayer puzzle games and have good color vision. As far as I know there are just two examples of the competitive multiplayer shoot-em-up, and Rival Megagun is much more approachable than Twinkle Star Sprites, although both games are available via modern digital download services with online multiplayer today.

    Rival Megagun does even more to differentiate itself from it’s one rival. Megagun has more interesting characters, better music, and you have a dedicated button to send bombs and other interesting weapons to your competitor’s side of the screen. Even better, Rival Megagun lets you transform into a giant boss monster space ship and fuck your opponent’s shit up.

    Grab a controller, get a buddy, fight to the death to save the world from the Harvester aliens that are here to destroy us all. Rival Megagun is $15 on Steam for Windows, Xbox One, PlayStation 4, and it’ll be out on the Switch soon (December 6th.) It’s a delightful novelty.

    If you fall in love with this tiny genre (of two?) then you should try the version of Twinkle Star Sprites that DotEMU put out, it’s good and $8 on Steam for Windows.

  • Ben Heck left The Ben Heck Show at Element 14 and is back on his own channel. SNK’s cash-in on the mini console wave produced a mostly disappointing miniature arcade machine that doesn’t even wear the red and white color scheme we’ve come to expect. Heck’s first big project post TBHS is tearing down the Neo Geo Mini with his expert commentary and then rebuilding it as a portable, with the correct colors, in these two videos:

    Watching Heck work is always fun.

  • The all-caps sequel to the all-caps Hitman (2016) is out, Hitman (2016) 2 (2018) is io interactive’s first murder simulator post-expulsion from Square Enix and apparently this iteration has a magic briefcase. It also has all of the missions from the first (2016) game upgraded a bit for people who already owned that. If you don’t, they’ll make them available for a twenty.

    There’s a freely-downloadable prologue on Steam for Windows that lets you play those upgraded Hitman (2016)’s campaign missions, if you have access to them, as well as redone training missions from Hitman (2016) that include the new features like vegetation you can hide in.

    I loved Hitman (2016) for all its quirks, it’s the best goofy action game where you can dress up and get shot for pulling a fire alarm. Although this game drops the episodic format, Hitman (2016) 2 ( 2018) still includes the scheduled elusive targets that were the reason I returned for many more silly one-off assassinations every month.

    PC Gamers’ Phil Savage likes this sequel well enough:

    Mumbai is like a better version of 2016 Hitman’s Marrakesh, with large, bustling crowds that border more restricted areas that, crucially, are more enjoyable to traverse. A construction site that doubles as a movie set is a particular standout, with a clever placement of guards that ensures that—even with the right disguise—you’ll need to take a circuitous path or scale the unfinished elevator shaft. A great Hitman level forces you to adapt and respond as you go, and Hitman 2’s environments excel at providing the routes and options needed to adjust your plan on the fly.

    Hitman (2016) 2 (2018) is available now on Xbox One, PlayStation 4, and Steam for Windows at $60 all the way up to an eye-watering $140 for the ridiculous edition that includes a briefcase with a rubber duck inside.

    There was a version of the previous Hitman game for Linux and macOS but I haven’t seen anything promising those ports for this sequel.

  • Tetris Effect is out now, here’s part of Chris Schilling’s review:

    Tetris has always been an exceptional puzzle game; now, thanks to the efforts of Tetsuya Mizuguchi and developer Resonair, it’s something much more than that. Mizuguchi’s career-long fascination with synaesthesia has given us the likes of Rez, Lumines and Child of Eden – and in the way it turns play into performance, Tetris Effect has at least as much in common with those games as Alexey Pajitnov’s seminal puzzler. The result, not unexpectedly, is extraordinary.

    My favorite part of this review, though, is in the list of pros and cons, there’s this con: “Pretty much ruins all other Tetris games”

    The only  downside I can see is the PlayStation 4 exclusivity, but it’s the $40 price tag which will be more of a shock to many folks looking at a downloadable puzzle game. There is also a physical disc version, which is more likely to drop in price faster.

  • Jason Snell has reviewed the 2018 Mac Mini:

    Apple has witnessed how the Mac mini has gone from being the best Mac it could build for $499 to one that’s a vital tool for professional and home users in a variety of contexts. And so, after a long time in the wilderness, the Mac mini has at last been updated—the right way. The last time the Mac mini got updated, Apple took away the highest-end configurations. This time, the Mac mini has been built with those many niche uses in mind.

    and the 2018 MacBook Air:

    Just when we thought it was dead, after several years of essentially no updates, the MacBook Air has returned with a new version that’s clearly inspired by the classic design. It’s been so long since the last major MacBook Air update, in fact, that most of the “new” features on this device are simply a recap of all the changes Apple has made to other Macs the past few years, finally rolled into this one: a new keyboard, Retina display, Force Touch trackpad, Apple-designed T2 processor, USB-C/Thunderbolt 3, “Hey Siri”, and Touch ID.

    Surprise! The definitive Mac of the 2010s is going to survive this decade. And while this MacBook Air is dramatically different from previous models in many ways, it’s also got a bunch of familiar touches that make it undeniably a MacBook Air. Like its predecessors, it’s not the computer for everyone… but it will probably be the most popular laptop among the (count ‘em) six models Apple currently offers.

    He also has video reviews of both, and it sounds like they’re both good computers, even if they miss out on some features of older models like MagSafe which has saved my laptops many times.

    There’s reason to think that Apple’s custom ARM processors, which now outperform many of their Mac computers in some benchmarks, are coming to replace Intel’s chips. These models, and any speed bumps they get in the next few years, might be some of the last Intel-based Apple updates.