• IGN recently fired an editor that covered Nintendo platforms and software, Filip Miucin, when it was discovered that he had plagiarized a review for Dead Cells from another video review.

    This situation was awful enough, but IGN’s managers did a good job of resolving it quickly, and I thought it could be an opportunity for the journalist who plagiarized to grow and learn a valuable lesson. That isn’t at all what happened, he posted a video apology to YouTube and it is just completely insincere garbage that I won’t embed or link to. ResetEra has a transcript.
    Portions are excerpted in this retort from another writer that Miucin plagiarized, Chris Scullion:

  • Epic is skipping Google’s Android app store (the advertising publisher calls it Google Play as if that meant anything) for their upcoming Android version of the free-to-play Fortnite (which is already on iOS and almost every gaming and computing platform.) There’s a beta signup here and the compatibility situation on Android is already a nightmare, check out the list of supported devices. It is extremely specific and the few Android devices I have aren’t supported.

    Epic’s Tim Sweeney was pretty straightforward about why they’re avoiding Google’s app store in this interview with Dean Takahashi:

    There’s typically a 30/70 split, and from the 70 percent, the developer pays all the costs of developing the game, operating it, marketing it, acquiring users and everything else. For most developers that eats up the majority of their revenue. We’re trying to make our software available to users in as economically efficient a way as possible. That means distributing the software directly to them, taking payment through Mastercard, Visa, Paypal, and other options, and not having a store take 30 percent.

    I’m not sure how well this is going to work out for people playing Fortnite. Google’s app store security is awful and routinely distributes software that compromises user privacy and security already, but at least they can moderate that. To get started with Fortnite on Android users are going to have to disable built-in security functionality that disallows third-party apps. Sideloading applications is useful and should be possible on any computer we use, but there are going to be negative consequences for users who don’t fully understand the risks involved.

    Parents and tech savvy folks helping their friends and family are going to be busy when they realize their devices are compromised by installing a phony version of Fortnite, or a version that works but steals their credit card data. Try searching your favorite web search engine for the premium currency in the game, “Fortnite Free V-Bucks”, those scammers are oiled up and ready for anyone who falls into their trap.

    Julia Alexander investigated the versions of these “V-Buck” scams that run on YouTube:

    Since Fortnite’s meteoric rise, there have been multiple YouTube videos running as ads that pitch Fortnite players easy ways to get free V-Bucks. (V-Bucks are Fortnite’s premium in-game currency, which lets them purchase limited-edition skins, gear and weapons.) Search “free V-Bucks” in YouTube’s search bar, and more than 4.3 million results will populate.

  • Apparently Bethesda is threatening to sue people who resell their games. Polygon’s Colin Campbell has the story:

    Philadelphia-based Ryan Hupp recently contacted Polygon to explain how he’d been forced by Bethesda to stop selling his copy of The Evil Within 2. He bought the game but never unwrapped it, he told us. He’d been expecting to purchase a PlayStation 4, but instead spent his money upgrading a gaming PC. Hupp said he often sells used goods through Amazon Marketplace, which works in much the same way as other online trading sites, such as eBay.

    Bethesda’s legal firm Vorys sent Hupp a letter, which he forwarded to Polygon, warning that the game must be taken down and threatening legal action for non-compliance. In its letter, Vorys made the argument that Hupp’s sale was not “by an authorized reseller,” and was therefore “unlawful.” Bethesda also took issue with Hupp’s use of the word “new” in selling the unwrapped game, claiming that this constituted “false advertising.”

    The modern situation with game software that we can collect and play for a time, but not own in any real sense is extremely disturbing, Bethesda isn’t helping the situation.

  • Microsoft’s smaller, cheaper, version of the Surface sounded pretty interesting if you ponied up for something better than the base model. Unfortunately the performance is extremely limited for a device running Windows 10. Mashable’s Raymond Wong titled his review “…Barely better than a netbook” and had this to say about the performance:

    This Pentium chip is significantly slower than the Intel Core m3 chip inside of the entry-level Surface Pro. Microsoft touts 33 percent faster graphics than a Intel Core i5-powered Surface Pro 3 and 20 percent faster graphics performance than Core i7-powered Surface Pro 3, but honestly, none of these figures really matter because the Surface Go chokes up fast under even light usage.

    […]

    …the slowness is noticeable all throughout Windows 10 on the Surface Go. There’s lag when opening photos. There’s lag when launching apps. There’s even lag when opening up the settings to change the desktop wallpaper. Even on my higher-spec’d Surface Go review unit with 8GB of RAM, the slowdown was too real.

    I had briefly considered that the Surface Go might be a good replacement for the iPad Mini I sold recently. Even after reading some more charitable reviews, the Surface Go doesn’t seem like a good choice anymore.

    It’s a good thing that Microsoft is still working on devices like this, they were ahead of the tablet game years before Apple’s iPad was released, and even as a failure these Microsoft tablets provide a valuable look at what the future of computing could be. Large touch devices are so damn close to being good laptop replacements.

  • Dead Cells is out of Early Access now if you’ve been waiting to check out a more finished version of it. Here’s what I said about it a year ago:

    Rogue Legacy was a new style of metroidvania. It reset the castle when your character died, just like Rogue and Nethack, and randomly generated a new castle when you came back to life. Dead Cells has those generated dungeons and also changes out the progression system and combat to be somewhat Souls-like. I love the variety of weapons and effects that speak a little bit more to Symphony of the Night while the art reminds me of the Neo Geo classic, Garou: Mark of the Wolves.

    I’ve played a little bit of it post-release and Dead Cells is still a very impressive game and one of my favorite post-SOTN metroidvanias. This game has that indescribably polished feel that makes it so much fun to play over and over again, learning new tricks every few runs.

    Dead Cells is on Steam & gog for Windows, macOS, and Linux as well as the Switch, the Xbox One, and the PlayStation 4.