Solid Snake and the Heartbreakers in: iGame Squadron #4 (more iPhone game reviews!)

feature_tdsquadI’ve got five more iPhone games reviewed on AtomicGamer.com:

  • Metal Gear Solid Touch
  • Pocket God
  • Hurdler
  • Beast
  • Cronk

Also included in the newest iGame Squadron is my take on what the latest iPhone update means for gamers. Check it out!

Free iPhone Games and More Reviews!

mgs_touchMetal Gear Solid Touch is going to be released on Thursday, I’m extremely happy about this and hope it lives up to the Metal Gear Solid legacy of awesomeness.

In the meantime I’m giving away a few copies of Black Shades for the iPhone over the official TimeDoctor Dot Org twitter feed today and tomorrow.

This is a game I really love because I originally worked on the Linux and Mac OS X ports with my good buddies over at icculus.org. Hopefully some day it will see a modern update.

Just keep following the feed for some free goodies to redeem in iTunes and also check out my latest set of reviews of iPhone games over at AtomicGamer.com! Here are the games I reviewed for this edition of the iGame Squadron:

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  • WordFu
  • Chess with Friends
  • iDracula
  • Ancient Frog

If you do win a code, please let everyone know in the comments so they don’t have to try to redeem them after you have 😉

50 Cent: Blood on the AtomicGamer iPhone Game Reviews

Yo Fitty!

50 Cent doing his best to appear interested, tough, and ready for anything.

Fitty, dey got some new iphone game reviews up!

50, not pleased with the iPhone's established genre of farting apps.

Naw man, it ain’t like dat, dey gets some shit that aint fart appz, yo!

50 Cent, hears, and is interested in, expanding his iPhone horizons beyond flatuence applications.

Yeah dawg, that is right! They got that shit up at atomicgamer! I heard they reviewed:

  • Days of Thunder
  • Galcon
  • Scrabble
  • Truck vs Grenade

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But yeah, and if you follow the TimeDoctor.org Twitter Feed, you’ll even get a whack at some free iPhone games soon, what about that, Fitty!?

50 Cent is now overjoyed, and will follow the twitter feed!

Supreme Grievences Filed with thine Commander 2

Giant RobotJeff Buckland over at AtomicGamer has written up something that I wouldn’t normally dream of reading, a wish list for a game. However, this is one game that I happen to think was overlooked by many strategery fans for the minimal things in which it was lacking, instead of the greatness for which it is.

So, What does Jeff want for Supreme Commander 2?

For all of Supreme Commander‘s talk of epic scale and millions of lives hanging in the balance, we never saw a single one of those people we were fighting to protect. The whole battlefield was full of robots with humans only occupying the ACUs, and you never seem to fight in population centers or heavily inhabited areas. Other than what the story dictated to us, for all we knew we were just fighting with robots out in some field somewhere for fun. For the sequel, having fights in cities would be incredible, and would probably do a better job of showing off the scale of the units than the original game did.

And that is a point with which I couldn’t agree more, the main thing that lacked in the first game was atmosphere and personality beyond robots. I didn’t care for the single player at all due to the restrictions placed on the tech tree throughout and  would have loved to have played some multiplayer missions through SimCity style cities as they’re pulverized beneath the feet of my giant robots.

It is like that old science fiction trope of “What is the point to conquering the universe if you won’t have any sentient beings left under your control once you do it?”

So what then is the point of having giant robots if there aren’t any squishies (and their dwellings) for the giant robots to trample underfoot?

In any case, read the rest of Jeff’s article. Not because it talks about giant robots, but because it is written in the style of a real Supreme Commander fan instead of the generic “fan(s) of the genre” tone you might get on other sites.