Tony Hawk’s Pro Skater 5 came out this week, it’s buggy as hell and not worth $60. Daniel Perez:
In a statement sent to Shacknews, Activision says it’s “aware of the issues that players have experienced following the launch of Tony Hawk’s Pro Skater 5 and are working with the developer to address these so that we can continue to improve the gameplay experience for all of the Tony Hawk fans who have known and loved this franchise for more than 16 years.”
Huh. If only there were some way that Activision could have been aware of the issues before the game shipped, like some kind of methodology to play a game before it comes out and find defects in the software… No, that couldn’t have happened. It’s too ridiculous an idea. Must just be a total surprise.
Originally, I had written some lengthy article on the passing of 3D Realms, but it wouldn’t really mean anything if you need to be informed of their accomplishments. Suffice it to say, they were at the top of the game with Duke 3D’s 2.5D features that I had never seen in anything prior. Even today, the only game that is really comparable to Duke 3D is Serious Sam, and it cannot hold a candle to the personality in Duke.
Two of the most prominent developers to work on the open-source code released by 3D Realms (Duke 3D and Shadow Warrior, mainly) are Jonothan Jonof and Ryan “icculus” Gordon. I’ve gotten their comments on this (all links are added by myself):
I was shocked to hear they were shutting down. George has always been really good to me personally, and I’ve had a lot of fun working with their games…Duke, Prey, Shadow, and even Kroz. It’s the end of an era.
Metal Gear Online Beta: I played it, it’s fun. Yes it isn’t perfect. Yes it requires multiple logins to be created. Yes the controls still aren’t great. Yes snapping necks as Solid Snake when everyone else is generic militiaman or genome soldiers is the best multiplayer experience I’ve had recently.