Tag: steam

  • Valve’s Disease

    Patrick Klepek has a post up on Waypoint, discussing a homophobic game that unsurprisingly managed to get onto Steam. He sums up Valve’s issues with content moderation very well. I’ve trimmed the quote just to remove the name of the game. …is a symptom of a larger disease. Steam’s “new releases” tab is full of trash,…

  • Valve Games Were Vulnerable to Software Exploits When Your Character Died

    The One Up Security firm, who must be very new because this is their only published research article and their domain name appears to have been registered about 8 months ago, has released information on a vulnerability that Valve patched in their Source engine back in June. It’s an amusing vulnerability because the exploitation of…

  • Steam Direct Update from Valve

    Back in February Valve announced that they were going to replace Steam Greenlight with Steam Direct. There was some confusion because Valve had not yet decided on a price per game for submissions, or a timeframe for this change to occur. The original announcement only gave a vague date of “Spring 2017.” Well, Summer starts on…

  • Geneshift in Early Access

    Everyone loves games with a retro aesthetic. Even if that aesthetic isn’t very authentic, an older art style makes it possible for an indie game developer to communicate their gameplay ideas without spending all of their resources on art. Many games choose a lo-fi art style for that reason, sometimes it’s pixely, Geneshift is another…

  • Dead Cells is a Great Metroidvania

    Rogue Legacy was a new style of metroidvania. It reset the castle when your character died, just like Rogue and Nethack, and randomly generated a new castle when you came back to life. Dead Cells has those generated dungeons and also changes out the progression system and combat to be somewhat Souls-like. I love the variety of weapons…