Robots In The Wild

Games with pieces in them similar to tetrominoes aren’t usually my thing. I like them stacked up at a similar height until they’re removed. Wacky tetrominoes that don’t clear lines or have wacky physics applied to them are even worse. You think you’re better than Alexey Pajitnov? Nah, keep trying.

Robots In The Wild, from Heatbox Games, is a kind of spin on Rampart’s strategy. Instead of overhead castle building, you’re playing the side-game. Building up structures out of tetrominoes to survive and fight back. Different combinations of tetrominoes turn into energy robots, or laser shooting robots, or lanterns for night missions, and so on. Keep the heart of your base alive for multiple nights and you’re on to the next planet with a new twist.

The whole intro sequence involves the menu talking. A talking menu. Like Talkie the Toaster but without the aggravation.

I’ve played a bit of it, and enjoyed what I’ve played so far, but not enough to give it a full review yet. It’s one of the few games that aren’t Tetris and uses those tetrominoes well.

Robots In The Wild is in Steam‘s Early Access program now for a tenner on Windows and macOS.

Author: Jack Slater

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