Patrick Klepek interviewed the developers of Homefront: The Revolution who are surprisingly still updating the game almost a year after it was released. This comes as a shock because it was received poorly by both the critics, and while it found some audience, most of the gaming public as well.
I’m mostly interested in the game because it’s set in Philadelphia. Not many games are set there, usually choosing more recognizable cities like New York or San Francisco which was the setting for the first Homefront game.
Watching Austin Walker’s quick look of Homefront: The Revolution when he was still at Giant Bomb was heartbreaking. It seemed to lack any flavor of Philadelphia, no genericized Philly Frenetic, and it was just an unfinished mess of gameplay ideas borrowed from better games.
Hearing that the game is still being updated is a bit of solace, maybe there is something in there worth playing the next time it goes on sale.