Chris Schilling’s Tetris Effect Review

Tetris Effect is out now, here’s part of Chris Schilling’s review:

Tetris has always been an exceptional puzzle game; now, thanks to the efforts of Tetsuya Mizuguchi and developer Resonair, it’s something much more than that. Mizuguchi’s career-long fascination with synaesthesia has given us the likes of Rez, Lumines and Child of Eden – and in the way it turns play into performance, Tetris Effect has at least as much in common with those games as Alexey Pajitnov’s seminal puzzler. The result, not unexpectedly, is extraordinary.

My favorite part of this review, though, is in the list of pros and cons, there’s this con: “Pretty much ruins all other Tetris games”

The only  downside I can see is the PlayStation 4 exclusivity, but it’s the $40 price tag which will be more of a shock to many folks looking at a downloadable puzzle game. There is also a physical disc version, which is more likely to drop in price faster.