This sure was a beta. I’m interested but probably not $60 interested.
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When is it the Wrong Time to Be an Android User
Dan Goodin writing for Ars about newly published vulnerabilities:
There’s a new round of Stagefright vulnerabilities that allows attackers to execute malicious code on more than one billion phones running ancient as well as much more recent versions of Google’s Android operating system.
Stagefright 2.0, as it’s being dubbed by researchers from security firm Zimperium, is a set of two bugs that are triggered when processing specially designed MP3 audio or MP4 video files. The first flaw, which is found in the libutils library and is indexed as CVE-2015-6602, resides in every Android version since 1.0, which was released in 2008. The vulnerability can be exploited even on newer devices with beefed up defenses by exploiting a second vulnerability in libstagefright, a code library Android uses to process media files. Google still hasn’t issued a CVE index number for this second bug.
When combined, the flaws allow attackers to used booby-trapped audio or video files to execute malicious code on phones running Android 5.0 or later. Devices running 5.0 or earlier can be similarly exploited when they use the vulnerable function inside libutils, a condition that depends on what third-party apps are installed and what functionality came preloaded on the phone.
It is always the wrong time to be an Android user.
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The Beginner’s Guide
The developer behind The Stanley Parable has released a new game for Mac, Linux, and Windows. It’s called The Beginner’s Guide. It wouldn’t be right to do a video of this, at about an hour and a half long the video could spoil the whole thing. Wreden describes it like this:
It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
Paste Games’ Cameron Kunzelman has a positive review:
In his 1960 New York Times review of Psycho, Bosley Crowther leans into talking about Alfred Hitchcock rather than the film. He writes in the comparative, calling Hitchcock an “old hand” who has made an “obviously low-budget job,” but it’s crucial for me to point out that those things aren’t necessarily negative for Crowther (although the review isn’t a positive one). Instead, his entire review is about attempting to navigate the relationship between Psycho the film with Hitchcock the man. Ultimately, Crowther finds the film lacking in something and suggests that the problem might be that Hitchcock’s “explanations are a bit of leg-pulling by a man who has been known to resort to such tactics in his former films.” Time has been kind to Psycho, but for Crowther, it couldn’t escape the known-quantity orbit of its creator.
When Davey Wreden opens The Beginner’s Guide with his voice, name and email address, you get the feeling that there’s something Hitchcockian going on here. Hitchcock made himself a part of his cinematic worlds both as a framer and as a cameo actor, and through that he was able to infuse those films with a weird energy.
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MirrorMoon EP on Time Doctor Live
This is a strange one. MirrorMoon EP feels like a first-person puzzle and exploration game with barely any instructions and no mouselook.
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Still No Word on “Trapped in an Amazon Warehouse Simulator”
There’s this kind of weird genre of games being called Suchandsuch Simulator. A category immortalized into flesh and code by Surgeon Simulator, the game that asked you, person that doesn’t know how to surgeon, to simulate being one with intentionally poor controls. Or there’s Goat Simulator which asked you, person that doesn’t know how to goat, to goat. They’re comedy games. You get the idea.
Owlchemy Labs, ye of Jack Lumber and Smuggle/Snuggle Truck fame, appears to be playing on this naming scheme and the gameplay style of Surgeon Simulator with Job Simulator, here’s their description:
The year is 2050.
Robots cook, clean, service, and rule organize the world with precision and speed. Human occupations are now memories of the past; long gone are the blue collar jobs that ran the old world. Humans raised in our perfect automated society must not forget their useless ancient ancestors and history.
This is why JobBot was born. JobBot created Job Simulator to teach humans what it is ‘to job’. All praise to JobBot, for he is the keeper of human history.
Yes, perfect. Yes, I would like to job. Unfortunately I don’t have a VR headset yet, and it also requires motion control on either the Oculus Touch (Oculus’ motion controller dinguses) or the HTC Vive (Valve’s first Steam VR dingus) in order to achieve the unprecedented level of realism depicted in the trailers. Of which there are two more: