Microsoft Corp. on Monday announced it has reached an agreement to acquire GitHub, the world’s leading software development platform where more than 28 million developers learn, share and collaborate to create the future. Together, the two companies will empower developers to achieve more at every stage of the development lifecycle, accelerate enterprise use of GitHub, and bring Microsoft’s developer tools and services to new audiences.
This kind of bullshit is why ioquake3.org exists and is the front-door for that project. Github has some great collaboration tools in their web front-end, and I’d guess there are developers out there that don’t even understand yet that there are other options for Git hosting.
It’s a burden that hosting is expensive, but these kinds of sell-outs happen all the time, that’s why you have to give your project a real homepage and not rely on a third-party that doesn’t have a sustainable business model.
I don’t know yet if we’re going to move ioquake3’s code off of Github, but at least people will still be able to find the project if we decide to do so.
The first time I ever saw a 3D printer in-person was at a robotics conference for software developers in Florida. That thing printed out a tiny little model of an intricate water jug and I was in awe.
Imagine the look on my face when I woke up this morning and saw that ioquake3 developer Tim Angus had designed every 3D-printed part in this electric guitar.
Here’s how Tim describes the project:
When I was a teenager I made an electric guitar, because I couldn’t afford a real PRS. I fitted a Roland GK2A midi pickup to it, by taking it to bits and cramming it all into the body of the guitar, since at the time Roland didn’t make the internal version. I was never completely happy with it and for one reason or another I removed it after a few years, but after I got hold of a 3D printer, I realised I could do a much better job…
As the 2016 US presidential election drew near, fears began to mount that the so-called Mirai botnet might be the work of a nation-state practicing for an attack that would cripple the country as voters went to the polls. The truth, as made clear in that Alaskan courtroom Friday—and unsealed by the Justice Department on Wednesday—was even stranger: The brains behind Mirai were a 21-year-old Rutgers college student from suburban New Jersey and his two college-age friends from outside Pittsburgh and New Orleans. All three—Paras Jha, Josiah White, and Dalton Norman, respectively—admitted their role in creating and launching Mirai into the world.
Originally, prosecutors say, the defendants hadn’t intended to bring down the internet—they had been trying to gain an advantage in the computer game Minecraft.
VDOS was an advanced botnet: a network of malware-infected, zombie devices that its masters could commandeer to execute DDoS attacks at will. And the teens were using it to run a lucrative version of a then-common scheme in the online gaming world—a so-called booter service, geared toward helping individual gamers attack an opponent while fighting head-to-head, knocking them offline to defeat them. Its tens of thousands of customers could pay small amounts, like $5 to $50, to rent small-scale denial-of-service attacks via an easy-to-use web interface.
A similar service was used to attack the ioquake3 master server in the past. It was surprisingly easy for it to be launched on an ongoing basis.
Following the recent turmoil over Nexuiz, Microsoft has tipped their hat and purchased Tremulous for the XBOX. As is to be expected, various Tremulous forks have already appeared in the wake of this terrible news.
The first out of the gate, Liberelous, has made their stance on things clear:
We would like to formally announce the arrival of Librelous — A free (GPL), fast-paced first-person / Real time strategy hybrid that works on Microsoft Windows, Mac OSX and Linux. Librelous is a direct successor of the Tremulous Project.
Librelous came about in the wake of recent troublesome changes to the Tremulous project, changes that have left many of the core contributors and community members feeling that the project has been mishandled. As a result, we felt the need to organize a departure to start with a clean slate.
Librelous will place focus on the things we love about Tremulous, and extend our goals to become the game that many thought Tremulous 1.2 should have been.
While technically being a direct successor of Tremulous, the Librelous project is a rethink of the Tremulous project that recognizes the community around it as its principal driving force and will restructure itself to respect that. This means that there will never be a single person with total control over the project.
TimeDoctor Dot Org is seeking an exclusive interview with Librelous team lead, Khalsa.