Tag: kotaku
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Valve’s War on “Fake Games”
Nathan Grayson: Valve is about to overhaul Steam in order to ensure that good games are visible and lazily developed games created for the purpose of making a quick buck—which Valve apparently calls “fake games”—sink beneath a sea of algorithms. I’m not sure how this works, Valve have gone from saying that they want to take…
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Patrick Klepek Leaves Kotaku
Patrick Klepek: It is with a heavy heart that I begin to say my goodbyes, readers. It’s been an honor to be part of Team Kotaku for the last two years. Today is my last day at Kotaku. Tomorrow, a new journey begins. Though I can’t talk about where I’m headed yet, if you follow…
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Playstation 4 Cloud Saves Are Terrible
Stephen Totilo: In the comparison between PlayStation 4 and Xbox One, Sony is about as behind in how they handle cloud saves as they are in getting their console to run Halo. It’s time for them to close this gap. The difference is dramatic. While both systems allow users to save game progress to a…
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Two Game Developers One Premise
Patrick Klepek has this fascinating article covering two developers who come to find they’re working on almost the same premise for a game: Perception, where you play a blind person who taps a cane to see around them, was revealed last week. Soon, an email went around indie studio Tiny Bull. “Panic started to spread…