At QuakeCon 2021, Bethesda and id software re-released Quake 1 for Windows, and put it out for the first time on the Nintendo Switch, PlayStation 4 & 5, Xbox One & Series S/X. The Windows version is free to anyone who already owned it on Bethesda’s launcher or Steam.
The re-release embeds the original game inside of Nightdive Studios’ KEX engine, which does make it a little different but there are some possible benefits to the update. Steam and Bethesda Launcher users can still choose to launch the original game.
One of the benefits of this re-release are slightly updated features to support things like achievements and modern widescreen graphics resolutions and play at them out of the box. Quake 1 also gets split-screen and cross-platform multiplayer but it requires a Bethesda login.
Currently the versions on the latest Sony and Microsoft consoles run via backwards compatibility, a native version is coming to those platforms “soon” according to a FAQ on Bethesda’s website.
That same FAQ notes that the original Nine Inch Nails soundtrack is included for Quake 1. The original expansion packs are also included, as well as a new pack from Machine Games who made the recent Wolfenstein games.
Quake 64 is also downloadable in-game, more free add-ons are promised to come later.
This re-release is interesting because it really cements how commercial releases of games are matched to the point in time they’re released in. There’s a few ways to think about it.
The first is the obvious business realities that have changed in the decades since Quake was released. id software was an independent company then, and now they’re a subsidiary of Bethesda and Microsoft.
Then there are the technical perspectives. With all of id’s updated versions of games in the past, they’ve released the source code. Quake 1‘s source code has been out for decades now. There is a healthy community of developers for it. Those developers will continue working on the open-source versions but the this new re-release of Quake 1 is not open-source and may not ever come to Linux or macOS or whatever platform you’d like to run Quake 1 on. That may not seem like much, but we’ve seen so many platform changes over the years that rendered the original releases of not just id’s games, but all games on computers obsolete and difficult to run.
Valve’s Proton does let you play this new re-release of Quake 1 on Linux through Windows emulation or “API Compatibility”, but that seems like a bad way to go about it when the original game has been ported to Linux both by id software and been maintained by the community for decades.
As a multiplayer game, there will be security issues for people playing Quake 1, though this version doesn’t support dedicated servers it does still communicate over the network.
It makes me wonder what the value is to the community for working on the open-source versions of these games. Providing free labor for a big company like Microsoft or Bethesda is exploitative and wrong, but it is even odder when the companies involved are just going to ignore all of the work the community does and put out another point-in-time release that will stop working in another few years.
From what I’ve played, there is nothing wrong with this version of Quake for the platforms it is on, it is just very clearly not from the id software that cared about open-source and almost nobody from that era is still with the subsidiary of a subsidiary. It is not at all surprising that this version of Quake was released without the code, it is just disappointing.
Microsoft has long boasted about the backward compatibility of its Xbox consoles, letting you play hundreds of past-gen games on newer systems like the Series X/S. But the game publisher and console maker is quieter about taking older games down from its digital storefronts—and this week’s latest casualty, in the form of a popular first-party game, presents problems for Xbox’s recent sales pitches.
On paper, the basic announcement may look humdrum to savvy modern-gaming fans. Starting September 15, 2021, the sim racing game Forza Motorsport 7 will no longer be available on Xbox’s digital download shops. That date marks roughly four years past the game’s 2017 launch on Xbox One consoles, and “four years” is key. Since the Xbox Live download store has been in operation, other Forza games, both in the Motorsport and Horizon camps, have been delisted at a nearly identical cadence. This suggests that the game’s car licenses factor into the cutoff dates.
I’ve been pointing this out for a few years, and I’m glad that others are noticing. it’s not just Microsoft’s Game Pass that’s broken, it’s the whole backward compatibility and “love of preservation” that Microsoft pretends to care about. As Machkovech goes on to note, this particular delisting is even odder because there isn’t a newer Forza Motorsport game on the horizon. Although, there is a new Forza Horizon game on the way. Of course the versions on disc will continue to function, but it is exceptionally odd that beloved games like the Forza series can just up and disappear from Microsoft’s digital store. It is kind of nice that Microsoft heavily discounts these games before they’re delisted, the “ultimate” version of Forza Motorsport 7 is only $20 right now, but it’d be better if they didn’t get delisted. If Microsoft, Sony, Nintendo, and Valve, and all the other companies selling games digitally want us to buy games from them digitally, they should make sure someone who loved an earlier version of the game and wants to go back is able to.
Notably, when Microsoft returned to Steam with their games, Forza Motorsport 7 wasn’t on that list. Only the Forza Horizon games are on Steam.
I love the Forza Horizon series and the first Forza Motorsport was the last game I worked on at Microsoft, it makes me sad that these games aren’t better preserved for anyone who wants to play them and watch them evolve over time. The last few versions of the Horizon games have been particularly interesting with their different open worlds to play in, they’re not just replicating famous race tracks, they even have tie-ins to various fun toy lines like Hot Wheels and Lego.
Today, Microsoft announced that it has received a contract to outfit the United States Army with tens of thousands of augmented reality headsets based on the company’s HoloLens tech. This contract could be worth as much as $21.88 billion over 10 years, the company says.
Microsoft will be fulfilling an order for 120,000 AR headsets for the Army based on their Integrated Visual Augmentation System (IVAS) design. The modified design upgrades the capabilities of the HoloLens 2 for the needs of soldiers in the field.
One of the problems with putting backwards compatibility in the hands of publishers and developers to pick and choose which games get brought forward is that they go out of business and can’t make a decision, make bad choices based on financial decisions, or in this case Microsoft has decided that they’ve done enough and will stop updating the Xbox 360 and original Xbox compatibility lists for the Xbox One.
We’ve listened closely to community feedback and respect the game libraries you’ve built throughout the last 18 years. That’s why we’re taking our work a step further and announced this week that thousands of games from all four generations will be playable on Project Scarlett. As such, we have now shifted our focus to help make the games you love playing on Xbox One compatible with future Xbox hardware. After this week, we have no plans to add additional Original Xbox or Xbox 360 titles to the catalog on Xbox One, but we’re excited to continue our work on Xbox compatibility across platforms and devices, which remains a top priority.
Microsoft have released a final update with eight more games from the original Xbox and sixteen Xbox 360 games brought forward (Too Human is free for some reason?), and it’s good that it can be assumed that these backwards compatible games were actually tested, but the backward compatibility story isn’t great unless a generic method is released to support every older game. Not just the ones that Microsoft receives approval to support.
Unique games like Steel Battalion, licensed games like Spider-Man 2, some of the best Burnout games, sorta-interesting war games like Brothers in Arms: Road to Hill 30, classic stompy stompy games like Mechassault, Chronicles of Riddick, Project Gotham Racing. There aren’t as many as we lost when the PlayStation 2 backwards compatibility died off on the PlayStation 3, but Microsoft had the chance to make every Xbox and Xbox 360 game playable on hardware they still sell and support, and blew it.
Microsoft’s annual E3-adjacent event for their Xbox sub-brand was today. Here’s what they announced:
Obsidian’s The Outer Worlds was annonced for October 25th, 2019, it’ll be an exclusive to Microsoft platforms since Obsidian was bought out by Microsoft. This is a sci-fi, Borderlands-aesthetic, faux anti-corporate, first-person, single-player, RPG. It’s about a new person shaking up corporate control of colonized worlds. I didn’t really care for the art style, but Obsidian makes good games.
Ninja Theory’s Rahni Tucker and Dom Matthews appeared to talk about how stoked they are to be owned by Microsoft and announce Bleeding Edge. It’s a four versus four team-based multiplayer action game that looks like it’ll have a bit of Ninja Theory’s unique action gameplay. There is a “Technical Alpha” starting on the 27th of June.
Moon Studios’ Ori and the Will of the Wisps had another gameplay trailer, it’s out on February 11th, 2020.
Mojang’s Minecraft Dungeons got announced, it’s an isometric game that looks like it borrows a lot from Diablo in gameplay and of course it’s got that blocky Minecraft aesthetic. 4-player co-op, local and online. Spring 2020 for Xbox One, PlayStation 4, Nintendo Switch, and Windows. Looks like fun.
Phil Spencer’s Soapbox 2019
Spencer showed up about 15 minutes into the show. It’s kind of good that the Xbox division of Microsoft lets developers speak first. The attitude from the audience during this entire thing is completely ridiculous. Press shouldn’t applaud or cheer, so I hope it’s just whatever group of fans that Microsoft lets in making all the noise.
Spencer had nothing of value to say. It was entirely pandering to gamers.
Respawn’s EA’s Jedi: Fallen Order had another trailer. It looks good, I’ll be interested to read reviews when it comes out on November 15th. Don’t pre-order games. It’ll be out on the Xbox One, Windows via Origin, and the PlayStation 4. Where is Titanfall 3?
Blair Witch is a first-person horror game based on the movie, I guess, I’ve never seen the movie. Lots of running in the forest with a camcorder. August 30th. No developer named. Xbox One & Windows.
CD Projekt Red’s Cyberpunk 2077 first-person RPG finally has popped-up thermal collars, a release date of April 16th 2020, every corpo-cop in the sector, a protagonist named V, and Keanu Reeves telling us to “Wake the fuck up, Samurai.”
Reeves also appeared on-stage to talk about the game. It’ll be out on Xbox One, PlayStation 4, and Windows.
Thunder Lotus’ Spiritfarer is about managing a ferry for the dead. The developers call it “cozy” and I couldn’t disagree. I love the look of this. Xbox One, Windows, PlayStation 4, macOS, Linux, Nintendo Switch, 2020.
Battletoads was a game on the NES so bad that it became notorious. With notoriety it became a meme. As a meme, Microsoft decided that was worth resuscitating. This looks like a pretty standard brawler, with the addition of minecart levels. No release date. Xbox One.
Deskworks’ RPG Time: The Legend of Wright has a colorful hand-made aesthetic of 2D art on 3D pages and pieces of cardboard that looks like it was created from the perspective of a child. Very promising. Xbox One, Windows, iOS, Android. 2020.
id@Xbox had this montage of various indie games. Sarah Bond followed up to talk about the games in the trailer and guarantee they would be on the Xbox Game Pass the first day they’re released.
Bond also guaranteed that every Microsoft Game Studios’ game would be on the subscription service the day they are released.
The previously announced Windows version of the Xbox Game Pass “For PC” (Windows) is in open beta today. It’s a separate $10 subscription from Xbox Live Gold and Game Pass for the Xbox. Here’s the trailer of games they played for the Windows version of Game Pass which promises “Over 100 High-Quality PC Games by August”:
Presumably Xbox Game Pass for Windows doesn’t require Xbox Live for online multiplayer, but bond also announced Xbox Game Pass Ultimate, a $15 subscription that includes the Windows and Xbox One version of Game Pass and Xbox Live Gold.
The open beta appears to be not entirely functional. It requires version 1903 of Windows 10, which Microsoft says is available to anyone who manually checks for updates on Windows 10, but doing so didn’t provide my install with the update. It’s also hard to find the beta installer of this new app, which is linked from this page TK https://www.xbox.com/en-US/xbox-game-pass/pc-games
Microsoft Flight Simulator is getting rebooted in 2020 for the Xbox One as well as Windows.
Age of Empires II Definitive Edition got announced. It’s a remastered version of the original game, for Windows only.
Inxile Wasteland 3 was announced a few years ago for the ridiculous Fig crowd-funding faux-investment platform, here it got a trailer all about the isometric action-RPG in Colorado. It’s on Windows, macOS, Linux, PlayStation 4, and the Xbox One. Spring 2020.
Matt Booty came out to talk about games games games games games games great games games games games great games and they’ve also acquired Double Fine.
Tim Schafer appeared to joke about DF making Halo Stuff, Forza Stuff, and Excel Stuff, before introducing a new trailer for Psychonauts 2:
The description of that page promises that Psychonauts 2 is still coming to every platform it was announced for, Windows, macOS, Linux, PlayStation 4, and Xbox One.
WB’s Lego Star Wars: The Skywalker Saga was announced for 2020, PlayStation 4, Xbox One, Windows, Nintendo Switch. They say it’s all nine films in a “brand new” game, so, not redone versions of the original games? We’ll see.
Bandai-Namco’s Dragon Ball Z: Kakarot appears to be an action-RPG with lots of DBZ yelling, powering-up, and drama in addition to fishing, eating, and training with Goku. Those things don’t seem usual for DBZ games, but I wouldn’t know. Early 2020 release window. Xbox One, PlayStation 4, Windows platforms according to Cyber Connect 2’s Twitter.
Annapurna’s Luis Antonio’s Twelve Minutes looks like an interesting take on the mini-groundhog day nature of stories that repeat themselves. “Coming soon” for Xbox One, Windows.
Anthony Tan’s Way to the Woods was shown again. It’s a third-person game about a deer and fawn adventuring through some version of our world. 2020, Windows, Xbox One. Tan’s video description on YouTube is good. Recommended to click through.
It’s Gears of War 5. I am struggling to stay awake, the protagonist appears to be struggling, too. Rod Fergusson appeared to give a release date, September 10th. Xbox One, Windows. Game Pass Ultimate gives people access a few days early which is kiiind of shitty.
Fergusson introduced this trailer for Gears’ 3-player co-op Escape mode in the under-stage dungeon that also held some wrestlers who are playing the game for some reason:
A third trailer said that some people would get to play as an Endoskeleton from Terminator if they pre-order the game or play within the first week. Don’t pre-order games:
The Xbox Elite Controller is getting an update on November 4th. It finally gets Bluetooth support that the Xbox One S controller has had for years in addition to other promised improvements. Unfortunately there is a now a built-in battery pack, so you can’t use your own recharagable batteries. That isn’t going to be fun when you run out and can’t just swap in recently charged set. It’s $180 for the new version.
Techland’s Dying Light 2 is still in the works. Spring 2020. Xbox One, PlayStation 4, Windows.
Forza Horizon 4 was released last year, but this year Microsoft announced a bunch of Lego stuff is coming to the game on June 13th in a DLC pack Lego Speed Champions. I am on-board. Finally, the on-stage Forza car is a Lego car.
Funko Pop is objectively awful, Gears POP is that mobile game we talked about last year. It sure looks like a free-to-play game inspired by Clash Royale and absolutely nothing like the majority of the videos we’ve seen so far. iOS, Android. Another sad reminder that Windows Phone is dead. No release date yet. Please don’t encourage the Funko people.
State of Decay Heartland is an expansion for State of Decay 2 that’s out now.
The Free-to-Play Phantasy Star Online 2 is finally coming out next Spring for Windows and Xbox One. It had been available for years, but not localized for English. I’ve played a bit of this through the hacked version that the community had put together.
Phil Spencer introduced SmileGate’s Crossfire X, a ridiculous trailer that contained 0 gameplay. It’s “First to console on Xbox One in 2020.” Apparently the FPS has been around in one form or another since 2007.
Tales of Arise is another Tales game from Bandai Namco. 2020. PlayStation 4, Xbox One, Windows.
It’s Borderlands 3. I enjoyed 1 & 2, but wow it’s almost like any time I think about this game now, I think about how Randy Pitchford is probably at minimum a creep, and possibly someone who has embezzled money to steal from his employees, assaulted his employees, been a complete dickhead online to everyone, and much more. This game is coming out for Xbox One, PlayStation 4, and Windows on September 13th. There’s a free DLC pack to link Borderlands 2 and 3 out now called Commander Lilith & The Fight For Sanctuary. That DLC pack is “free to download” until July 8th if you have Borderlands 2.
Elden Ring is coming from From Software’s Hidetaka Miyazak and Gerorge R.R. Martin’s George R.R. Martin. It’s another fantasy action-RPG from From. Xbox One, PlayStation 4, Windows, no release date.
Phil Spencer’s xCloud Soapbox
Spencer promised that E3 attendees would get to try the xCloud service at the event. Spencer said that you could stream from your home Xbox or their Xboxes in data centers “wherever you go”
Xbox Project Scarlett is the code name for the next Xbox. All of the technical details in this video are completely ridiculous. 8K, “up-to 120 frames per second” “ray tracing.” I would not buy into what either Sony or Microsoft are selling us about anything besides possibly quicker load times. Any kind of real ray tracing means there won’t be high frame rates, and especially not at an 8K resolution. I am going to bet that some people will be a little upset with Microsoft and Sony for advertising these features that they cannot deliver. Microsoft says that the new console will be available late in 2020. Halo Infinite is the only announced launch game. No information about the size of that SSD.
Here’s the Halo Infinite trailer:
Microsoft’s Xbox Game Pass is obviously extremely compelling as a “Netflix for games,” just like EA’s Origin subscriptions and Apple’s Arcade could be. The first problem with these subscriptions is that they can be assumed to be a little like a pyramid scheme for developers. Presumably the first people on board with the subscription services get better marketing placement and better cuts. If these subscriptions become the dominant way that we get our games, the middlemen providing the subscriptions will look to decrease the developers’ cuts over time until it’s like Spotify and Apple Music with artists receiving 0.0002 cents per play.
The second problem is the same as with streaming platforms, a decreased ability to preserve the games for the future. Some day the Xbox platform won’t exist. Microsoft will be out of business. The games that are exclusive to their platforms could be lost forever.
The only platform I know of that isn’t directly opposed to game preservation is Humble’s subscription service, but even that only provides DRM-free downloads for some of the games.
Lastly, ongoing subscription billing services are the parasites that corporations are desperately seeking to attach to our bank accounts at every turn. As fun as it is to have access to more music, movies, games, and shows than we could ever consume, there are just too many of these services. It’s the greatest irony that the introduction to this year’s show was The Outer Worlds with a trailer that was incredibly faux-anti-corporate when it’s produced by a subsidiary of one of the largest tech companies in the world.