Tag: rock paper shotgun

  • No Man’s Sky’s NEXT Patch Introduction Might Be Worse

    Co-founder of my favorite old pub, The Rock, The Paper, The Shogun, John Walker has written a bit about how the introduction to No Man’s Sky has changed with the latest update: More usually a feature of games that have spent far too long in early access, No Man’s Sky feels like a game that’s…

  • That C64 Mini

    The miniaturizing nostalgia shrink ray is sprayed at everything now: Cars; entertainment systems both super and conventional Nintendo; iPads; arcade cabinets… There’s also now a The C64 Mini, not a Commodore 64 Mini or Classic Edition, but strictly The C64 Mini. Apparently they couldn’t get the name Commodore 64. This miniature device that definitely isn’t a Commodore 64 also isn’t out…

  • 3D Realms’ Ion Maiden is Surprisingly Good?

    The husk of 3D Realms has published a new BUILD-engine game, Ion Maiden, developed by Voidpoint. In Steam’s Early Access program, It has the atrocious Shelly “Bombshell” Harrison character from 3D Realms’ twin-stick shooter, Bombshell. I completely forgot about that game before it was even released. Rock Paper Shotgun’s John Walker has impressions of what you get…

  • Windows 10 Game Mode Doesn’t Sound Very Effective

    Rock Paper Shotgun’s Alec Meer interviewed Microsoft’s Kevin Gammill about the upcoming Game Mode in Windows 10: Kevin Gammill: With the Creator’s Update and Game Mode right now, we’re primarily focused on biasing the game versus the rest of the operating system, from a GPU and CPU perspective. So for some of the other system…

  • Long-Haul Space Trucking

    Brendan Caldwell has this unforgettable travelogue of a flotilla that is now traveling for the next three months through Elite: Dangerous’s uncharted systems: The whole trip is estimated to take three months — and that’s just the outward journey. Officially, the expedition ends when the flotilla (or what’s left of the flotilla) reaches Beagle Point,…