Dead Cells is out of Early Access now if you’ve been waiting to check out a more finished version of it. Here’s what I said about it a year ago:
Rogue Legacy was a new style of metroidvania. It reset the castle when your character died, just like Rogue and Nethack, and randomly generated a new castle when you came back to life. Dead Cells has those generated dungeons and also changes out the progression system and combat to be somewhat Souls-like. I love the variety of weapons and effects that speak a little bit more to Symphony of the Night while the art reminds me of the Neo Geo classic, Garou: Mark of the Wolves.
I’ve played a little bit of it post-release and Dead Cells is still a very impressive game and one of my favorite post-SOTN metroidvanias. This game has that indescribably polished feel that makes it so much fun to play over and over again, learning new tricks every few runs.