• The “Fan Software” creation, Bloodborne Kart just got a release date announcement, it’s coming to Windows computers via itch.io on January 31st, 2024. Bloodborne Kart’s trailer has a cool PlayStation 1-esque style that the developers last demade with their freely-available Bloodborne PSX. As of yet, there’s no price available for Bloodborne Kart, but we do have a list of modes and features like 12 racers, 16 stages, single-player campaign with boss fights, split-screen multiplayer, and a versus battle mode. Sounds like a lot of fun, I’ve been enjoying playing Bloodborne on stream and can’t wait for more in this universe of ridiculous gothic horror.

  • Earlier this year I got back into the remake of the first two Tony Hawk Pro Skater games, Tony Hawk Pro Skater 1+2 that Vicarious Visions made. It took a lot of fiddling but the game ran alright on the Steam Deck. As an Epic Game Store exclusive you could run THPS 1+2 through the Heroic Games Launcher with two big caveats: save game syncing is in beta for HGL, so that isn’t on by default so you’d also have to manually adjust a save game path with a keyboard and mouse in the HGL preferences. The second caveat was that THPS 1+2 would try and go online every few minutes and then momentarily freeze the game. Not fun, but it was tolerable because the game is so good.

    Until, surprisingly, THPS 1+2’s exclusivity came to an end earlier this month and it came out on Steam, you could finally play on the Steam Deck without fiddling. It’s still a non-native port, but THPS 1+2 was almost fantastic on the Steam Deck. It had to be always online, but that was a minor inconvenience unless you were traveling. 

    Today, Tony Hawk Pro Skater 1+2 got an update for the Steam Deck to play offline and so the keyboard overlay works better on the Deck.

    It looks like Iron Galaxy did the work to update Tony Hawk Pro Skater 1+2 for Steam, since Vicarious Visions has been handed over to the Blizzard half of Activision Blizzard and unfortunately cancelled Tony Hawk Pro Skater 3+4 along with any other games Vicarious was working on that weren’t Blizzard titles.

  • Eieio has made this version of Flappy Bird that wildly runs in the macOS Finder using directories, symlinks, AppleScript, and most importantly emoji for graphics:

    It has instructions, high score tracking, and marquee banner ads. You double-click to start a game and select any file in the window to jump. It runs at 4 frames a second and can’t run much faster. It occasionally drops inputs for reasons that you’ll understand if you finish this blog.

  • Danny O’Dwyer and his band of flame-grilled collaborators at Noclip have produced this excellent documentary about the development of the Burger King Games.

  • The best beast, Godzilla, is returning so soon. As COVID-19 numbers are on the rise and precautions continue to be generally forgotten, I’ll be looking forward to the home release of Godzilla Minus One.